01 message "Build a retro arcade Breakout game as a static page in this directory: index.html, style.c… user prompt raw
02 message I’ll build the static game and a small test harness, then run the physics tests under Node… assistant response raw
03 plan Plans 4 todos 4 todos raw
04 result Tool call completed [ { "content": "Inspect current directory contents", "status": "in_progress", "prio… · 9s raw
05 read Reads …/a3-opencode …/a3-opencode raw
06 result Tool call completed <path>…/path> <type>directory</type> <entries> .git/ (1 entries) </entries> · 3s raw
07 message The directory is empty aside from Git metadata, so I’ll add the requested static page and k… assistant response raw
08 plan Plans 3 todos 3 todos raw
09 result Tool call completed [ { "content": "Inspect current directory contents", "status": "completed", "priori… · 4s raw
10 message I’m adding the implementation now: HTML/CSS for the neon arcade shell, `game.js` for gamepl… assistant response raw
11 tool Uses Success. Updated the following files: A index.html A style.css A game.js A tests.ht… Success. Updated the following files: A index.html A style.css A game.js A tests.ht… raw
12 result Tool call completed Success. Updated the following files: A index.html A style.css A game.js A tests.ht… · 2m 36s raw
13 think **Patching root.NeonBreakout with API** reasoning · 171s raw
14 message The initial files are in place. I spotted one browser-test export issue while reviewing the… assistant response raw
15 tool Uses Success. Updated the following files: M game.js Success. Updated the following files: M game.js raw
16 result Tool call completed Success. Updated the following files: M game.js · 5s raw
17 plan Plans 1 todos 1 todos raw
18 result Tool call completed [ { "content": "Inspect current directory contents", "status": "completed", "priori… · 10s raw
19 message I’m running the Node test suite now against the exported physics helpers. assistant response raw
20 bash Runs node tests.js node tests.js raw
21 result Tool call completed PASS circleRectCollision detects overlap and separation PASS reflectBallFromRect bo… · 3s raw
22 think **Adding canvas existence guard in game.js** reasoning · 189s raw
23 message Node tests pass. I found `tests.html` needs `game.js` to skip full game initialization when… assistant response raw
24 tool Uses Success. Updated the following files: M game.js Success. Updated the following files: M game.js raw
25 result Tool call completed Success. Updated the following files: M game.js · 6s raw
26 bash Runs node tests.js node tests.js raw
27 result Tool call completed PASS circleRectCollision detects overlap and separation PASS reflectBallFromRect bo… · 2s raw
28 message The physics tests still pass after the browser-test guard. I’m doing a final status/diff ch… assistant response raw
29 bash Runs git status --short git status --short raw
30 result Tool call completed ?? game.js ?? index.html ?? style.css ?? tests.html ?? tests.js raw
31 bash Runs git diff --stat git diff --stat raw
32 result Tool call completed (no output) · 6s raw
33 think **Updating todo list** reasoning · 204s raw
34 plan Plans 0 todos 0 todos raw
35 result Tool call completed [ { "content": "Inspect current directory contents", "status": "completed", "priori… · 3s raw
36 message Implemented the static Breakout game and tests. Files added: - `index.html` - `style.css` -… assistant response raw
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